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POCKET ROGUES brings old school Action-RPG flavor to the Roguelike genre. Here you must fight your way through hordes of monsters, explore unique and randomly generated locations, upgrade your guild fortress, and develop heroes of ever-increasing might if you hope to discover the lost secrets of a mysterious dungeon.
• THE GAME IS PLAYED ENTIRELY IN REAL TIME! Move, dodge, avoid obstacles, outmaneuver and outflank! Enjoy an elaborate combat system focused on character control and player skill.
• TRY YOUR LUCK AS ONE OF MANY HERO CLASSES, each with unique skills, specific equipment, and their own progression tree.
• EVERY DESCENT IS SPECIAL! From locations and monsters to loot and chance encounters, everything is generated during the game. You will never see two identical dungeons!
• THE GAME INCLUDES UNIQUE LOCATIONS, each with its own visual style, distinctive enemies, traps, and interactive objects. Once discovered, you can move freely between them all.
• Construct and improve buildings in the territory of your very OWN GUILD FORTRESS. Unlock new hero classes, strengthen existing ones, and gain access to an arsenal of fierce techniques.
• REGULAR UPDATES! The game has been supported and actively developed for a long period of time. The game’s creator works in close contact with the community and dedicated players to ensure a high-quality experience for everyone.
Pocket Rogues contains many different dungeons, each with its own unique loot and monsters. A wide variety of classes and dozens of specializations allow you to take alternative approaches to the game’s numerous boss battles, and each will test your skill in a new way. Add in Pocket Rogue’s traditional RPG components, such as character progression and exploration, and you will never feel bored!
“For many centuries, a dark dungeon has called to hapless travelers, whispering secrets and promising priceless treasure. None who enter have ever returned, and rumor says that each met an unspeakable fate at the hands of a true Evil. These gloomy legends, of course, only entice new adventurers to try their luck in the depths, eager for glory, fame, and riches beyond imagination. What are you waiting for? It’s time to become one of them!”
• The number of all the GEMS, obtained by killing monsters, bosses and for completing tasks, is increased by 50%
• Added the ability to SAVE the game before leaving, being in any normal dungeon, as well as auto-save while minimizing the game
• Berserk, Necromancer and all future PREMIUM CLASSES are available for gold
• Added the ability to start descent into the DUNGEON from a given depth
• All normal dungeons are completely FREE
> Discord (Eng): https://discord.gg/nkmyx6JyYZ
> Facebook (Eng): http://www.facebook.com/PocketRogues
For all questions, you can also contact the developer directly: ethergaminginc@gmail.com

Neue Funktionen von Version 1.36.1

- After constructing a new building, the Trapper will appear in the Camp. With his help, you can exchange and upgrade pets directly in the dungeon without returning to the Fortress
- Upon purchasing the new "Trading rows" building, players will have the ability to lock any item in their inventory. A locked item cannot be accidentally sold, destroyed, or dropped until the player removes the lock
- After upgrading the "Trading rows" to level two, players can quickly sell all inventory items to the Merchant, except for the locked ones
- A new pet has been introduced. It can be found in the Abandoned Prison after 7th floor, provided that the "Trapper's shack" has been built
- After the 15th floor in the Camp, you can encounter new mercenaries (Berserker and Wizard). A squad can still only have a maximum of 2 mercenaries at a time
- Several new traps have been added
- Some objects in the rooms of the Catacombs and Prison that were always found there, now appear by chance
- When lifting a curse from an altar, characters now gain experience only after defeating all waves of enemies, rather than each wave. There can no longer be more than 3 waves, and the chance of the altar being cursed has been reduced (from 50% to 20%)
- When destroying the Merchant's chest, not only does he become hostile, but also all other characters in the Camp
- The attacks of the Wandering Troll and Tamed Troll now have a knockback effect and deal damage to everyone, including their allies
- The base defense value for the item "Silent face" has been reduced from 145 to 105
- Poisoning from impassable poison puddles and clouds found in the Catacombs is now less dangerous
- The level of creatures that appear when destroying objects (like Larvae) has been halved
- When sacrificing a pet, there's a 35% chance that one of its attributes will decrease by 1
- An automatic backup saving system has been added in dungeons, which should restore progress in case of a crash (but it's better not to rely on it, and save manually through "Save and Exit" in regular dungeons or in the Camp)
- Surviving characters can now directly purchase passive items in the store, even if they already have items of that type in their inventory
- All daggers are now displayed on the character when equipped
- All friendly NPCs and mercenaries are now fully animated
- Goblins, trolls, regular zombies, and drowned are fully animated
- Dialogues now display the interlocutor's portrait
- Added the ability to use a gamepad to configure companion behavior and change the size of the mini-map
- The appearance of Goblin-Wizards and Goblin-Executioners has been updated
- The appearance of arrows used by Goblin-Archers has been updated
- The Camp's floor appearance has been updated
- After constructing a Pen in the Camp, a small fenced area for pets will appear
- Some troll sounds have been replaced
- The skill description "Sign of Sacrifice" has been changed: it now more accurately reflects the effect's action (increases all damage taken by the creature, rather than reducing its defense). The effect applied to enemies has been renamed to "Vulnerability"
- Next to the skill upgrade button on the character selection screen, a skill point icon is now displayed
- The cost of buying new abilities for pets in skill points and gems is now displayed in one cell to avoid confusion
- In Settings, you can disable the display of legs for animated characters (may affect performance)
- Playtime statistics now display hours and minutes separately (previously only minutes were displayed)
- New character statistics fields have been added ("Used Crosses of Life")
- An additional warning has been added if you press return to the Fortress instead of loading the saved dungeon
- Improved performance with large floor sizes and multiple active objects
- Daily tasks weren't saved when transferring progress via the cloud



Alexej Leonydov








232,4 MB

Game Center


VPP Device Licensing



Freigabe 12+ für Folgendes:
Häufig/stark ausgeprägt: Zeichentrick- oder Fantasy-Gewalt


iOS 11.0 oder neuer


iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XR, iPhone XS, iPhone XS Max, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPhone SE (2. Generation), iPhone 12, iPhone 12 Pro, iPhone 12 Pro Max, iPhone 12 mini, iPhone 13, iPhone 13 Pro, iPhone 13 Pro Max, iPhone 13 mini, iPhone SE (3. Generation), iPhone 14, iPhone 14 Plus, iPhone 14 Pro, iPhone 14 Pro Max, iPad (5. Generation) Wi-Fi, iPad (5. Generation) Wi-Fi + Cellular, iPad (6. Generation) Wi-Fi, iPad (6. Generation) Wi-Fi + Cellular, iPad Pro, iPad Pro (Cellular), iPad Pro (9,7 Zoll), iPad Pro (9,7 Zoll) (Cellular), iPad Pro (12,9", 2. Generation), iPad Pro (12,9", 2. Generation) Wi-Fi + Cellular, iPad Pro (10,5"), iPad Pro (10,5") Wi-Fi + Cellular, iPad Pro (11"), iPad Pro (11") Wi-Fi + Cellular, iPad Pro (12,9", 3. Generation), iPad Pro (12,9", 3. Generation) Wi-Fi + Cellular, iPad Air, iPad Air (Cellular), iPad Air 2, iPad Air 2 (Cellular), iPad Air (3. Generation), iPad Air (3. Generation) Wi-Fi + Cellular, iPad mini Retina, iPad mini Retina (Cellular), iPad mini 3, iPad mini 3 (Cellular), iPad mini 4, iPad mini 4 (Cellular), iPad mini (5. Generation), iPad mini (5. Generation) Wi-Fi + Cellular, iPad (7. Generation) Wi-Fi + Cellular, iPad Pro 11" (2. Generation), iPad Pro 11" (2. Generation) Wi-Fi + Cellular, iPad Pro 12,9" (4. Generation), iPad Pro 12,9" (4. Generation) Wi-Fi + Cellular, iPad Air (4. Generation) (Wi-Fi), iPad Air (4. Generation) (Wi-Fi + Cellular), iPad (8. Generation) Wi-Fi, iPad (8. Generation) Wi-Fi + Cellular, iPad Pro 11" (3. Generation), iPad Pro 11" (3. Generation) Wi-Fi + Cellular, iPad Pro 12,9" (5. Generation), iPad Pro 12,9" (5. Generation) Wi-Fi + Cellular, iPad (9. Generation), iPad (9. Generation) Wi-Fi + Cellular, iPad mini (6. Generation), iPad mini (6. Generation) Wi-Fi + Cellular, iPad Air (5. Generation), iPad Air (5. Generation) Wi-Fi + Cellular, iPad Pro 11" (4. Generation), iPad Pro 11" (4. Generation) Wi-Fi + Cellular, iPad Pro (12,9", 6. Generation), iPad Pro (12,9", 6. Generation) Wi-Fi + Cellular, iPad (10. Generation), iPad (10. Generation) Wi-Fi + Cellular, iPod touch (6. Generation), iPod touch (7. Generation)


Englisch, Russisch, Ukrainisch

App Store: Kundenbewertungen

Alle Versionen

 4,6 (56 Bewertungen)

App Store: Kundenrezensionen

Anfang toll, danach öde

Version 1.35.30
Was bitte ist an dem Upgradesystem toll? Die Verbesserungen werden immer teurer und bringen nur wenige Prozentpunkte. Auf der anderen Seite erhält man nicht wesentlich mehr Gold/Gems in den Dungeons um die steigenden Kosten auszugleichen. So erliegt der Fortschritt in der Charakterentwicklung ganz und der Spielspass geht verloren. Nette Spielidee, aber die Umsetzung ist meiner Meinung nach mangelhaft, bzw. macht nach kurzer Zeit keinen Spaß.

Echt gutes Spiel

Version 1.35.10
Late game content, gruppen Raids und rpg Elemente habe mich und meine Kollegen überzeugt.

ratman tent

Version 1.34
i dashed through the tent and now cannot escape from tent without killing character. might be good to fix that

Wirklich Schade

Florian Nill
Version 1.34
Es ist ein cooles Konzept und gut schwierig. Das große Problem ist das die Steuerung einem jeden Spaß nimmt da sie zu oft einfach nicht reagiert. Es ist so langweilig als Archer oder Mage zu kitten wenn jedes dritte mal der Joystick sich nicht bewegt und man schaden nimmt/stirbt

Nice game. but…

Version 1.34
I do have problems to spend my gems. The screen is always freezing.


Version 1.33.10
Super Spiel zum Super Preis! Spielspaß garantiert. Kaufen und Supporten, es gibt viel zu wenige solcher Perlen hier im App Store

I dont get the hang of it

Version 1.33.10
As i said cant get the game for me working the roguelite system doesnt bring me further so its doing 4 dungeons or dying by the first boss.
I played Dead cells , Hades and other roguelites but this game is more a chore than fun.

Alles schön… aber

Version 1.33.10
Tatsächlich ein schönes Spiel mit Suchtgefahr… allerdings sind mir jetzt schon mehrfach Rüstung und Waffen im Laden einfach abhandengekommen. Waren einfach weg. Das ist jedes Mal wahnsinnig ärgerlich, gerade wenn es sich um voll ausgebaute Ausrüstung handelt… dauert ja doch ein Stück bis man so ein gutes Stück hochgepäppelt hat.


Version 1.33.10
Super kurzweilig, praktisch keine Ladezeiten nicht zu viel und nicht zu wenig drumherum. Klare Empfehlung!


Version 1.29.1
Ich finde es ist echt gut gemacht!!

Pretty good potential.

jf jyvn
Version 1.0
Totally worth its money. Hope you continue to expand the game with cool armor and mechanics.

Finaly a game

Version 1.29.2
Finaly a game where you play yourself and not just watch a autoplay like most other mobilegames in the rpg genre and best is it runs on my old ipad with out crashing it because this game is well programmed and dont eat your memory like most games in app store thats why i bought it and bought 1k gems to support it thanks for the game Alexej Leonydov 5 stars

Schönes Spiel...

Musste sein
Version 1.27.3

Bester realtime dungeon crawler im Store

Silent Rocco
Version 1.28.1
Lasst euch nicht von der relativ simplen Grafik abschrecken (obwohl mich der Look eher positiv an den Amiga-Klassiker Alien Breed erinnert). Dieses Spiel hat es in sich. Macht für mich viel mehr Spass als z.B. Wayward Souls. Tolles Upgrade-System und extrem unterschiedliche Klassen machen es schwer, Pocket Dungeons wieder aus der Hand zu legen. Klare Empfehlung, absoluter Geheimtipp!